May 1st Progress Update & Test Application
Hello all!
First off, I'm still learning the most effective ways to share these updates on itch.io to avoid unnecessary notifications or any false hopes when there isn't a game update. I've decided to post this as a devlog since it's quite substantial for the overall journey of Within Your Eyes. It's a very long update, so I apologize ahead of time.
April has been an incredibly productive month for me. I've made substantial revisions and have taken some time to reflect on possible changes for the future.
There are decisions I made earlier in the development of this story that, in hindsight, could have been handled better. While I will continue with the upcoming update as planned, I intend to take additional time afterward to revisit and refine various aspects of the game.
I truly love this story and want it to be the best it can be. I aim to look back on it with pride and minimal regrets. These changes will be comprehensive, affecting everything from narrative elements and gameplay mechanics to the presentation on itch.io.
I hope this update doesn't cause any concern; rather, I want to share this as part of my journey in developing this game, a process that occasionally requires stepping back and reassessing to move forward effectively.
With that said, here are some developments I've been working on that I haven't yet discussed. If you have any thoughts on some of these, I'd welcome the insight:
- Guilt System Overhaul: I'm currently refining the code for the guilt system. The upcoming changes will significantly alter how guilt is calculated and displayed, emphasizing the impact of your relationships. For instance, lying to a character you're romancing will carry more weight. However, I'm carefully considering how to balance this to respect player agency, recognizing that not everyone may want their character to feel guilty in such situations.
- Your feedback on this would be appreciated before I start making final decisions — you're welcome to leave a comment!
- Skill System Overhaul: The foundation for the new skill system is done and functional in a test environment. However, I'm still evaluating whether its inclusion genuinely enhances gameplay or if it complicates things unnecessarily.
- Extensive Coding Overhauls: Overall, I've done so much coding that I couldn't begin to tell you what all I've done. I combined things to both organize and streamline (though this might just effect me overall).
There is more to share, but I want to keep some surprises under wraps for now.
Future Support Update: I am in the process of setting up a Patreon, which I aim to launch next month. Initially, I considered using Ko-Fi for all supporter interactions, but the exclusive access features offered by itch.io make Patreon a better fit for what I want to achieve.
On Patreon, I will be providing a couple tiers. While one offers more than the other, here's a general overview of what I'll be offering: detailed progress updates, sneak peeks, alpha builds, special acknowledgments, early access, among others.
Ko-Fi and itch.io donations will remain available for those who prefer to offer one-time support. Your support, whether recurring or one-time, is immensely appreciated and makes a significant difference in the continued development of my projects.
Beta Testing: Given the aspects of Patreon, how I approach beta testing in the future will be different. However, I will continue as I did last time with this one.
This month, I am aiming to begin the beta testing phase for the new Vice System. In light of changes to the test's parameters, previous applications have been cleared. If you're interested in participating, please reapply.
Please note, this test covers a lot of adult content — you must be 18 or older to participate (though really, you should be 18+ if you're even reading my story *finger wagging*). Ensure you are comfortable with explicit content before applying.
Application is found here.
Tumblr Asks: On Tumblr, I will be making a post soon to address the reopening of Asks. Please be patient with me as I work through a couple of reasons why it was temporarily disabled. I appreciate your understanding and look forward to hearing more from all of you soon!
Closing Thoughts: Sorry again for the lengthy update, but thank you all for your patience as I continue refining and revising. Work on Chapter 3: Part Two is progressing, though there's still more to be done.
Wishing you all a wonderful month ahead!
Get Within Your Eyes
Within Your Eyes
Status | In development |
Author | Alahria |
Genre | Interactive Fiction |
Tags | Adult, Character Customization, Fantasy, Horror, LGBT, Meaningful Choices, NSFW, Romance, Text based |
More posts
- Bug Fixes & Possible SolutionsJun 23, 2024
- June 22 - Vice UpdateJun 22, 2024
- June 1st Update & Testing Begins!Jun 01, 2024
- WYE Friendship BarsApr 20, 2024
- Codex Update, Rewrites, & FixesJan 24, 2024
- Minor Update 11/27Nov 27, 2023
- Chapter 3: Part One ReleaseNov 22, 2023
- Update 9/21Sep 22, 2023
- Minor Fixes & Additions 7/20Jul 21, 2023
Comments
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Hellop, have you set a deadline to sign up for beta testing? I say this because I have not been able to do it until now and well, if the deadline is already close or full I don't see any reason to full the data xDD
I currently do not have a deadline. I'm actually running a little behind schedule due to some unusually busy days last week that slowed my groove a bit T.T
I'll probably leave the application open even after testing starts, just in case I need more people. So feel free to apply whenever you're ready!
Honestly i like how the guilt system currently works (or at least how i understand it to work). In an encounter that potentially generates guilt, simply selecting how the protagonist feels about it, feels the best. I like idea of RPing both as a cool and calculating operator *and* as someone wracked by inner turmoil. It's nice to have direct control over that aspect of their personality, and i'd hope that it's retained as much as possible.
Aaaaanyway, i just came across this recently and i gotta say i love it!
I'm glad to hear you like it as it currently stands. My aim is to keep it as much intact as it is, but to try to add more depth. However, based on all the feedback I've received (yours included), I'll likely keep it as it is for now and try a new approach, though this will likely be in a later update.
Thank you for reading, and I appreciate your input!
I think about this story so often!! Thank you for continuing your work on it regardless <3
excited to see the new systems, and definitely going to support on patreon when announced!
<3
This has to be one of my favorite IF’s on here
Revisions and rewrites are a natural part of any writing process, and I'm always glad to get a little insight into what's going on in the development process. Keep up the good work ^^
Keep up the great work!
This is an amazing story so far and I look forward to where it goes next. 😄
I'll be count the days for the lovely updates ^^
Thanks for letting us know i can't wait hope this month goes well for you
Can't wait!